Skirmish Mission

Skirmish Mission Screenshot

Mod Type: New Campaign Mission (Harkonnen)
Author: [aKa]FedaYkin

This is a challenging Skirmish (Multiplayer Practice) style mission, but working as a campaign mission – so more like a scenario.

The AI is pretty challenging, you will find yourself overwhelmed by masses of units. I had lots of trouble with it on medium and probably wouldn't be able to pass it on hard. Feel free to use the different difficulty settings to suit your tastes.

You start off with 3 Wind Traps, 1 Barracks and 1 Construction Yard on top middle (Habbanya Erg starting spot). You also have some gun turrets to help you out, but they won't do magic so you'd better prepare an army quick. You have decent starting units + some reinforcements early in the game, but thats all the free firepower you are going to get, so use it wisely as an initial defence until you manage to build up enough units.

The AI is expanded to 4 spots, the bottom ones + the middle expansion, but there are 3 spots where you can expand without having to destroy enemy bases (expansion will be needed later as you'll run out of spice without). The closest expansion spot to you (top right) has a few neutral structures, lightly defended, that can be captured. If you have a look, they are an Atreides High tech Factory (for airstrike) and an Atreides Heavy Factory (for sonic tanks). If you manage to capture those before the AI destroys them (AI is set to neutral to these as well, but it can turn hostile at any time) then you will be able to build those goodies, but I personally don't recommend making a primary objective of this, let it for later when you already have a steady cash flow and impressive army.


Loading...

Downloaded {count} times